The bigger picture, indeed: by blowing up the screen of the iPhone to tablet proportions, the iPad has become a lightning rod for discussions about the future of computing. It has also left interface designers with a challenge: what should interfaces look like? Can you simplify designs, as on the iPhone, but also make use of a screen size closer to what’s available on desktop computers? Those questions are especially potent when applied to making this new generation of devices expressive in music.

Even though the device won’t be in consumers’ hands until the weekend, I’ve managed to compile a list of what’s coming, with the kind assistance of the best mobile music blog out there, Palm Sounds.

Talking to developers reveals some news you likely expect – many (though certainly not all) iPhone developers plan to port their tools to the iPad. But it also includes some surprises, like a renewed interest in other tablet and netbook platforms. (Nothing quite compares to the surprise that a popular Palm developer was switching to open-source hardware design.)

And as iPad developers reconsider the design of musical user interfaces on Apple’s device, it’s long past time to evaluate how UI design can work in all digital music platforms.

Here’s a first look at what to expect.

The Apps: Full-Featured Studios


Sonoma’s StudioTrack deserves its own category: it’s an attempt to build a full-featured multitrack recording studio for the iPad. The price matches, at US$39.99 – very cheap for desktop software and even in line with, say, console games, but (comparatively) pricey for the iPhone. That makes this an early test of whether users of such platforms will spend more than a few dollars at a time.

Features: compatibility with internal mic and headphones, sync over wifi with a desktop, multitracking, metronome (with Jason McGerr drumming if you like, not just the usual tick-tock), bounce, effects on each track, master effects, compression/limiting, calibrated faders and meters, and latency compensation. In fact, the one thing that seems notably missing is the actual recording hardware to take advantage of these features, which could consign the app – while cool – to being a novelty.

One big upside, though: because it supports AudioPaste, which allows transfer of sound from other apps, you could use WireWorks as your mobile “DAW” for pasting together bits produced in other (supported) iPad apps.

Here’s a video:

Official product site:
http://www.sonomawireworks.com/iphone/studiotrack/

Via Palm Sounds

You have to love the interface, though. It looks like what Apple could have done, had they created a GarageBand or Logic app for the device. And it makes me wonder, yet again – why can’t we try design ideas like this on computers, too, especially as they begin to ship with touch support?

One potential competitor: MultiTrack, currently available for the iPhone, is coming to iPad on April 20.

GrooveMaker is a remix / loop mix / beatbox app previously available for the iPhone and iPod touch, remade for the iPad. The larger screen area affords a more integrated environment. Sold by genre with 300 loops included, US$9.99 each. Video below.

Looptastic is a loop-based editor with support for the (proprietary) Audio Copy and Paste SDK. Now, I do note one general trend here: the basic UI elements from the iPhone version are merely spread out on the iPad version in this and many apps, which to me makes the iPhone/iPod version perhaps more appealing – you focus on one activity at a time. It’s a challenge going forward. Updated: I will say, though, looking more closely at this, what you do get is reasonably-sized controls laid out in a way that you don’t have to switch screens — a “flat” layout. I’ve received additional details on the app itself, as well. The widescreen mixer gets up to 22 loops onscreen at once (32 total), free loop downloads, real-time effects with X-Y pad control (bit crush, multimode filter, delay, flanger, “glitchy repeater”), automatic tempo-matching time stretch, a “scratch strip” for retriggering from within the waveform, and import of AIFF, WAV, and OGG from Mac, Windows, and Linux over WiFi. Availability: now / pricing: US$19.99. See: iTunes page for the previous app, or skip straight to Looptastic HD [iTunes] or the developer, Sound Trends.

And yes, via AudioPaste, you can use Looptastic HD with the Sonoma tool above.

The Apps: Controllers

AC-7 Pro: The developers haven’t said much about their upcoming control surface, but it looks as though it may support some sophisticated (Mackie Control?) control of DAWs. Of course, I could remind you that again you lose tactile control – something you can get with the faders and buttons and jog wheel found on this UI – but the ability to run this as an app has some clear appeal. Saitara have an existing iPhone/iPod touch app, though it’s nowhere near this pretty. Availability 4/3; pricing unconfirmed.. See also the teaser vid.

MidiPad: I talked about this controller in some detail already; its big pitch – aside from a lovely, minimal interface – is support for networked MIDI. That makes this a near-zero-configuration controller to use. Now, if they’d just provide a reverse color scheme so it isn’t blinding to use live. Pricing/availability unconfirmed.

mrmr, the open-source, open-standards controller app which allows users to share controller presets and to deliver them dynamically to the device, will have an iPad version. Follow mrmr on noisepages, and watch for some CDM-specific coverage of mrmr in general soon. (I’m working on an Android port, but I’ve run into a big roadblock – zeroconf is stymied by bugs in multicasting that should be resolved over the coming months.)

TouchOSC, the venerable OSC-based controller app for iPhone and iPod touch, is promised for iPad, as well.

Entrackment is a controller for GarageBand ’09 and later; it requires an Intel Mac and the download of a plug-in. It supports dynamic layout — showing only those tracks you’re using at the time — and quick shortcuts for track parameters. Available now; as seen on Synthtopia.

TrixMix 2 is an iPad DAW controller; it also makes use of an app for Mac, Windows, and – nicely enough – even Linux. There are pre-configured Ableton Live and Propellerhead Reason templates. There’s an iPhone version, too. US$2.99. Via Palm Sounds; official site. Available now.

The Apps: Instruments and Sound Software

Air Harp is an iPad translation of the classic lap harp. In keeping with the tradition of those instruments, notation can appear beneath the harp for those learning to read. There are five songs and lyrics included, and the developers promise a future release will have blank sheet music for recording and saving your own music. (Selling additional sheet music as add-ons appears to be part of the model here.) The configuration is 2 octaves in G major across 15 strings and “concert-quality audio.” Of course, I’m a bit of a fan of the actual instruments, but then again, if there’s a household that already owns an iPad, things like the Air Harp could prove gateways to those acoustic instruments. Availability: April 3, approved. Pricing: Unconfirmed, though I’m anticipating around US$1.99.

RjDj reactive music: RjDj is the reactive music environment built on the open-source interactive music patching tool Pd (Pure Data). RjDj will now run on the iPad, and interfaces with the new RJC1000 application, a tool that’s intended to arrange reactive/generative music scenes into larger performances, borrowing the interface metaphor of drum machines like the MPC. The iPad itself will also allow drag and drop for adjusting scenes, whether you want to use Pd-based scenes in live performance or just bliss out to music on the couch. Updated: See also the fantastic Voyager layout, pictured above. Very sci-fi. The interesting twist in all of this: you can make your own dynamic music, using new authoring tools released by the RjDj folks. (Incidentally, if you’re thinking of learning the insanely-powerful, free Pd patching tool, RjDj’s library of patches is a terrific resource, even if you don’t intend to author for RjDj.) Pricing/availability: unconfirmed.

bleep!BOX Already a terrific little music workstation / beatbox / synthbox for the iPhone and iPod touch, bleep!BOX is already submitted for use on the iPad. Unlike some software, it’ll run on both platforms, so you’ll only have to buy it once. New in this release: a delay effect for each synth part, easier drag editing, rendering optimization, and work to ensure that the app runs in both portrait and landscape modes. Availability: shortly after launch / Pricing: US$9.99.

More info: bleep!BOX update submitted, plus CDM talks to the developer about UI design.

SunVox: SunVox developer Alex confirms to CDM that his excellent app – a combination modular workstation and tracker – is bound for iPad. Thanks to its support for numerous other platforms, that could mean seamless workflows from everything from your phone to a Linux laptop. I’m waiting on a screenshot (apologies for the iPhone tutorial video above, though it gives you a sense of how the app works). Pricing/availability unconfirmed. See the story on SunVox from earlier this week. Updated – now available.

Pianist Pro is something unlikely to replace a real keyboard, but it could be handy when you can’t get to a keyboard – and something I’d want on other touch devices, too. I also really dig the “retro”-styled view and alternate tuning interface. It’s also demonstrates how something fairly useless on the iPhone screen becomes more interesting on a bigger display. Pricing/availability unconfirmed. Via Palm Sounds.

We’re still waiting on an actual iPad interface for this app, but this screen grab proves it does run in the iPad environment, and developers are testing it.

Symphony Pro – music notation. Of all the apps that I’ve seen, this is perhaps the most exciting, though it also illustrates a major limitation of the iPad – its lack of pen input. Nonetheless, while I’m not sure how rapid input is, the idea of having a tablet on which you can create notation is fantastic, and it makes the leap from quick sketches to something you might actually sit on your piano stand with the move to iPad. Since you can save to the Internet and export MIDI files, it’s something you can then bring into your desktop notation software of choice (Finale, Sibelius, etc.). The blog post from the developers promises a basic version up front, with a more advanced version to come. Of course, if I were Finale or Sibelius, I’d be tweaking my UI for use on touch-equipped PC laptops and tablets about now. Pricing/availability unknown, but the devs do confirm they’ll continue to support their iPhone/iPod touch version.

dPad is a drum sequencer. I’m not a big fan of the somewhat simplistic interface, but it’s an interesting start. See the TUAW preview. Pricing/availability unknown.

Smule Magic Piano, the spiral/radial piano? Smule have been the one music creation app to be a true breakout hit, topping the charts not only for the iPhone, but arguably making some of the most-used music apps ever, racking up enormous numbers in participation by users around the world. That success has been closely tied to the iPhone and iPod touch and featured by Apple, so it’s little wonder they’re working on the iPad, too. Dr. Ge Wang, known in these parts as much as a music technology researcher, educator, and ChucK developer as for Smule, shows off Magic Piano briefly in the ABC video above. Other than that, we’re left with Smule teasers, but there is a signup. Smule’s apps tend to be targeted at a mainstream market more than musicians per se, and consciously so. But because of their lineage, even if you view them as toys, they’re likely to be smart toys.

As seen via Gizmodo.

Updated: Here’s a video of the app in action. Apparently you can play preloaded songs by following beams of light on the interface, with more advanced options for tuning, number of keys, impromptu musical playing, and alternate, more traditional hand positions.

miniSynth Pro has made the jump from iPhone to iPad – with a new engine in the process. It’s a virtual analog subtractive / FM monophonic synth with some nice control features. More details on Palm Sounds.

Reforge is a touch-based audio editor, with support for fades, stereo balance, and filtering. Right now, it looks fairly simple, but it’s an interesting beginning.

TabToolKit, a guitar tablature app for iPhone, is now available on iPad, too, as a universal app. (Looks like no major iPad-specific updates yet, but perhaps those will come.) More at Palm Sounds.

The simply-named Synth! by Retronyms is a Casio SK-1-inspired synth, with an internal sampler, built-in instruments, 5-note polyphony, mod wheel, delay and distortion, and an intro price of US$0.99. Check out their blog for more. I have to admit, for a simple synth app, this may be one of the most appealing.

PatternMusic by Richard Lawler has a fascinating approach to music making. It’s a matrix-based synthesizer intended to inspire experimentation and creative musical making. You play a polyphonic synth, via a unique, non-linear matrix. I’m working with the version for my iPod touch, but the new iPad version – representing a year in development – affords greater control and input flexibility. For a limited time, the app is free. Richard wrote me to tell me about the release last week:

I have a new version of PatternMusic coming out for the iPad called “PatternMusic MXXIV”. It has all the same features as the iPhone version, and it will be available free (at least initially). I too have some mixed feelings about Apple’s direction with their new platform, but there is no question that the large screen and immersive environment the device fosters will make the iPad an excellent host for my PatternMusic app. It is almost as if the iPad hardware was designed for PatternMusic. Also following shortly thereafter will be an update for both the iPhone and iPad versions adding song file export.

Blog post

Screen shots

Official site – and iPhone/iPod touch users, that version is still only US$1.99 on sale

The Apps: DJ Apps

Sonorasaurus Rex expands on a related iPhone app with additional features – like live waveforms. The result is an eminently usable-looking, lovely DJ app. It’s not hard to imagine people carrying these around, even perhaps as a backup to their more “serious” rig or something they use pre-show / late nights, for those of you lucky enough to afford various toys. Pricing/availability unconfirmed, but the devs say it’s coming soon. See the developer website, not to be confused with Sonosaurus, makers of SuperLooper. (I confused them.) Now, I just want them to do some design with their obvious terrific illustration skills.

PadDeckX is less attractive, I think, than Sonorasaurus, but it demonstrates that one thing we’re likely to see on the iPad is apps that look for all the world like desktop apps. After all, with a 1024×768 screen resolution, the iPad isn’t so different from a computer.

I couldn’t find much information on the PadDeckX app, but for more on DJing and the iPad, check out the excellent story our friend Donald Bell wrote for cnet (in which I’m quoted, though that’s not what I think makes it an excellent story). Through the charming world of the Internet, Donald gets accused of being a “wedding DJ” who knows nothing – amusing to me, because some of us know Donald as glitchy and experimental IDM artist Chachi Jones. (I got to play with him once at Robotspeak; he’s a great guy and I love his music.)

Will DJs trade laptops for iPads?;

See also the image gallery, though it mostly includes iPhone screen shots, and at least one of those apps (Star6) is not getting an iPad treatment any time soon.

As a counterpoint to this, the iPad may not be the best solution out there. If you are a wedding DJ (a gig’s a gig), for instance, I can imagine you’d be better off running djay on your Mac laptop and controlling it remotely from an iPhone or iPod touch with the new remote app. It looks far more functional than the relatively bare-bones iPad apps in the pipeline – and iPad’s low app prices are likely to keep it that way.

Updated: Two more DJ apps. My friend Jason O’Grady (of PowerPage) posts two virtualized representations of turntables, mixr (bottom) and an app currently with the working title Flare Scratch (top). I can’t say I’m a big fan of the faux-deck style DJ software – I’d prefer a waveform and ideas that stray from emulating hardware – but I can’t argue with the pairing of this with touch. I also find this personally amusing, as way at the launch of the original iPod from Apple, when I was writing for PowerPage, Jason and I had discussed the potential of these devices as they might be reimagined for DJs. I can’t say we imagined anything like this at the time, but here we are.

From ZDNet:
iPad app for DJs: mixr
Ride of the iPad DJ (updated

Mixr seen in video form below:

And the rest…

Confirmed by Ashley of Palm Sounds:

AudioTools by Studio Six Digital (iTunes link) has a US$20 suite of audio and acoustic analysis for iPhone which they’re promising for iPad, too.

Technobox is confirming a version of its very nice 303/808/909 emulation.

Also in store: the NLog (see PalmSounds’ writeup), Mixtikl generative engine (see CDM), and AudioMIDI’s/VirSyn’s iSyn synth. Palm Sounds also notes some creative but non-musical applications, like Final Draft script-writing software and art apps Brushes and ArtStudio.

I also expect some audiovisual and musical apps. My friends Morgan Packard and Joshue Ott are doing a collaboration; I’ve seen an early demo on iPhone, and it’s mesmerizing to play with on that platform. We’ll have a look at the iPad version once their iPad arrives.

Many developers have confirmed they’re working on iPad tools, including the developers of Flourish, Sampletoy, and others. Some note that they want hands-on time with the device. For that reason, I actually think some of the best iPad apps won’t be the ones that ship right away — they’ll be prepared by developers not caught up in a Gold Rush mentality, the ones who take their time and spend weeks or months considering the best design for the device while experiencing it first-hand. That’s not to take away from the apps above, some of which I think are designed really well – developer styles are different – but it does mean you can’t really judge the level of design just based on the apps you see right away. (Also, the music devs I talked to, even those shipping at launch, were doing it because they thought it made sense – no one writing this kind of niche app has any illusions about a Gold Rush.)

Courtesy of Apple.

Evaluating iPad: Future, Drawbacks, and Competition?

Most readers are likely already familiar with my iPad launch day editorial, in which I had some strong criticisms for Apple’s platform:
How A Great Product Can Be Bad News: Apple, iPad, and the Closed Mac

I don’t apologize for being critical of technology; it’s my job, and whereas to some, saying anything critical of Apple equates to an “anti-Apple bias,” I think it’s consistent with what I’ve espoused about open development generally. If anything, I think I may have overstated Apple’s role in some respects – there’s plenty of competition in this market emerging, albeit slowly. I also don’t expect everyone to agree with me; that’s not your job. But that article, in turn, got picked up by a lot of outlets. One reason was not so much that it was a lone perspective of mine, but that it resonated with other articles written on the Web.

Computing is enough a part of our culture and life that it’s bound to be wrapped up in political, ideological, artistic, and economic issues. But let me be clear: many of the dimensions on which one would judge the iPad are as much technical and practical as they are anything else, and that includes what it does right. It’s already apparent from the above round-up what some of those things are that Apple does so well:

  • Apple has exceptional UI tools. That includes the way the UI framework itself works, and how Apple has developers interface with it.
  • Apple gets multitouch. Lawsuits aside, Apple’s technology just seems better implemented. Multi-touch supports five or more touch points, accuracy is extremely good, latency is low, the APIs work well — the whole thing just works, and that makes touch more expressive as input. I’m disheartened by Apple’s legal attack on its competitors, but I’m also frustrated that – for reasons apparently not legal-related – so many would-be competitors have managed to botch multi-touch input so that it isn’t expressive or even (often) functional. That’s a topic for another day, but there are a lot of pieces Apple puts together, from hardware to firmware to software to developer tools.
  • Apple gets sound. I don’t actually think you need Core Audio or AU support or (often) even native code to make sound work. But the simple reality is that a lot of mobile devices can’t output the kind of audio performance that the iPhone platform can.

All platforms involve trade-offs, however, and it’s worth considering the limitations of the iPad, too. After all, $500 (or more) of your money, while not an enormous investment relatively speaking, is still an investment. And some of the restrictiveness of Apple’s platforms impacts music making on their device:

  • Limited expansion and the lack of, say, a real USB port is a big tradeoff. Readers have already complained about the low-level audio output from the iPhone, even in the dock; I expect the same to be true of the iPad. While we’ll no doubt see some hardware specially-designed for iPad, the lack of standard I/O means you can’t, for instance, assume an audio input or MIDI interface will work with your app. That may not matter to the mass market, but it could matter to you, and you’re who matters.
  • The iTunes app lockdown still limits appeal to open source developers, but that’s not the only problem. Even for proprietary apps, that can mean difficulty testing and delayed updates and bug fixes from developers.
  • The hidden file system and iTunes-restricted syncing can make it harder to integrate the iPad with your workflow. Other devices with standard storage make managing your work and sharing it with your computer much easier. iPad apps, like the iPhone apps before them, are likely to have a variety of non-standard ways of exchanging files with your desktop. I’ve already been tipped off by early-adopter developers for iPad that there’s been some confusion about this. We’ll see how the final product works and if this stuff is addressed — it’s an area to watch.

For more on the topic of hardware restrictions:
Of MIDI, iPhones and iPads, and a Restrictive Future for Hardware?

Specifically, the one MIDI adapter currently shipping is limited in its ability to support third-party applications, and there are various factors that could discourage further development for anything using Bluetooth or the hardware connection, as both of these require special hardware agreements. (More details in the story and as we get them.)

By the way, this is not to let similar platforms like Google’s Android off the hook. Google’s OS shares some of the limitations of the iPad (like a lack of external hardware support), and adds some new problems of its own (deficient multitouch, still-evolving audio and networking systems), even as it improves on Apple in some areas (open development, in a whole number of ways). More on Android soon, though, because there’s plenty to say.

All of this is worth saying, because I do expect competition in this space. The biggest competition for iPad for musicians may actually come from Apple. For these sorts of simple apps, it’s tough for the iPad to compete with the cheaper, smaller, lighter, eminently more pocket-able iPod touch – especially when you may already own an iPod or iPhone. And for more sophisticated apps, the iPad still has to compete with Apple’s own laptops (to say nothing of PCs running Windows or Linux). Touch is cool, but that means little to people who like hardware that runs, say, Ableton Live.

This is not to form an opinion one way or another – I think there’s an argument to be made for and against the device. Mostly, what we don’t know is how the touch-enabled competition will stack up, aside from a few early devices.

Competition and change are, at the very least, interesting – and they do offer promise for making our tools better. So, stay tuned. More on some of these other platforms and how they stack up later this week.

And hey, for a device that hasn’t shipped yet, this is a pretty extraordinary list of software. It says something to me not only about iPad, but about pent-up imagination for what touch-equipped music making can be in the future.

118 responses to “iPad Apps for Music Making: What’s Coming, The Bigger Picture”

  1. Kyle Tait says:

    Awesome compilation. Thanks! The future looks bright for music apps on ipad.

  2. ericdano says:

    Look, the open source complaint doesn't work. It isn't limiting appeal at all. Why are there 100K + applications for the platform? Why would I expect that buy the end of summer, that number will be 200K+.

    The USB port doesn't add anything. The 30 pin dock connector at the bottom has shown it can do what USB does and more.

    All platforms have trade off in development, but the ones you keep raising concerning Apple iPhone/iPod seem frivolous Lock downs, no open source, etc, etc. Doesn't seem to phase anyone at all.

    As for syncing, I think that is really old school. What I'd like to see is some of these applications use something like DropBox or MobileMe to save files too. Then I can access them where ever.

  3. Dave Wallin says:

    Great article! First one I've seen that gives a taste of what will be available, music wise.

  4. salamanderanagram says:

    @ericdano, sorry but i disagree wholeheartedly. having to pay a fee to be allowed to develop for a 'computer' is bogus. and when you have, being forced to have somebody else go thru your code and okay it for release before you can share it is just wrong. you pay a fee to let somebody decide if your code is worthwhile enough to release. and being stuck with apple's crappy api's also sucks.

    usb port would be key for having a proper connection and reducing latency. apple having a proprietary connector for a standard port is absolutely absurd and indefensible. .

  5. @ericdano – not to harp on you here, but say you develop a MIDI I/O piece of hardware (as Line6 has done) for that dock port, it's my understanding that only Line6 can develop apps that work with that device. So yeah, big drawback there. You want MIDI input for your NNN or Argon or NLog synth? Sorry.

    So yeah, USB would be great. Plus, I wouldn't have to buy some other dongle card-reader to load photos from a digital camera. Its like they consulted Sony on how to handle data i/o on the iPad (wait, you're saying we can make everything proprietary and incompatible with standards – we're all over it!!!).

  6. Also, @Kyle Tait – you're not the same Kyle Tait that was at Michigan State ages ago, are you?

  7. @ericdano, 100k is a big number, but there is no way to tell it wouldn't be bigger if the platform was more open.

    I think the people who are turned off just aren't as vocal about it. I was excited to develop for the iPhone until I found out it was tightly controlled, completely closed source, and there was a developer registration fee. The review process seems a bit idiosyncratic too, but that doesn't bug me as much.

    Anyway, I don't complain. I just stick with other platforms.

    On a semi-related note, after some minor modifications to the iPhone build, Open Frameworks now runs on the iPad as well.

  8. teej says:

    looking forward to how this plays out. i don't have any interest in the "consumer" type stuff, not to diss, but just don't have any use for another on-screen kalimba or generic drum machine.

    what i would love to see is the big DAWs do some native control for what's out there. if i'm using Logic or Reason or Live and i'm able to select track #x from the device which has a Thor or an Operator or an Ultrabeat on it and have complete control over it from the iPad; that's what i would really make use of. the things we currently rely on technology like Automap for. big difference here is that instead of using the same set of knobs and sliders to control every device, you can actually see that actual device exactly the way it normally looks. a big step closer to having an actual hardware representation of your soft instruments sitting in the room with you.

  9. Peter Kirn says:

    @teej: Of course, I'd love the best of both worlds — that kind of control, but in a way that's open and standardized. A great deal of that is possible now via even something like Mackie Control, to say nothing of OSC.

    Speaking of which, still have to write it up, but there's now OSC documentation for controlling the open source DAW Ardour. Even if you've never used Ardour (I'm looking at you, other developers), it's proof it can be done. More on that shortly.

  10. Peter Kirn says:

    @Kyle: Right, exactly, and that's been what I've been hearing.

    There's no question some of the open source developers were scared off, which was my point, not that there aren't a lot of iPhone apps – there are definitely a lot of iPhone apps. You can compare Android, which has a huge open source ecosystem now; just trying surfing around Google Code. There are some on the iPhone, too, but it helps that Mac, Windows, and Linux users can all try out stuff on Android, without even buying a thing.

    I think I actually overstated how much developer energy would be exclusively directed at the iPad. This is an impressive round-up, but so, too, would be round-ups for Mac, Windows, or Linux, or even "things that run well on netbooks." And yes, the browser, too. That's healthy; it'd be a bit unhealthy if everyone were all in one place.

    Oops. I may have just committed myself to writing up more round-ups. 😉

  11. Jeff Brown says:

    Will mrmr allow you to send an OSC message to the phone or pad that tells it to display a different page, i.e. a different controller layout? If this were possible, I would be very tempted buy either an iPod Touch or an iPad — just for that. (It would be a lot cheaper than my monome!)

    I just looked into TouchOSC, and it appears not to allow you to change control layouts via OSC. (Example: If you open their demonstration Max patcher, it lets the software tell Max what control is being moved, and it lets Max move one of the controls, but that's all; no "change page" functions.) So I'm hoping mrmr will let you do it, because mrmr is the only other OSC touch app I know about.

    Apple's closed-platform dastardliness makes me wish I could substitute some other device. But if, as you say, other manufacturers haven't got touch figured out, I may have to give them yet more of my money.

  12. onyxashanti says:

    I think this thing is going to do exactly what it sets out to do; change the world. doesnt mean i am a fanboy…quite the opposite actually (a summary of my POV http://onyx-ashanti.ning.com/profiles/blogs/the-a… ) but what i mean bychange the world, is that other companies will shift their focus to try to access or emulate what apple is doing.

    one…ONE killer music app, and everyone will have it. i have no idea what that appwould be though. i'm sure peter will let me know.

  13. Peter Kirn says:

    @Jeff: mrmr can dynamically push layouts and change layouts, and no reason it can't continue to be developed. The issue is, I think part of the idea of mrmr is one layout, multiple devices.

    That said, see the Android link above. It is possible to keep one standard layout, but have some conditional info based on screens — not for *every* screen, but for a sort of small / medium / large (density). (Biggie size?)

    This is an issue beyond mrmr the iPhone OS client app, too – it's a natural to begin to see OSC Web layouts, which will need to function on a variety of screens.

    As for giving Apple your money, I'd wait a few months. Not only are we waiting to see what other manufacturers are doing, but we're waiting to see what Apple will do to the iPad. 😉

  14. Peter Kirn says:

    @Onyx: ha, intense.

    Much to my surprise (and delight), however, manufacturers all seem to have a lot of different ideas of what this space should look like. Some of those ideas are … terrible. But it looks like this time, we may see genuine variety, not everyone playing exactly the same game. And in fairness, looking at Apple's whole product lineup together, even Apple has different ideas of what a computer should be, from Apple TV to non-iPhone iPods to big Mac towers and the iMac.

  15. Thanks for the mention Peter! I just wanted to post a quick comment and let you know that what we have shown in the preview picture and video (http://www.youtube.com/watch?v=1kcMVvyryRM) is not a concept but our approved application.

    Oh and thanks for the compliments on our illustrations! You can chalk that up to the abilities of our regular collaborator CEDE (specialpalace.com)

  16. Cody says:

    I'm happy to say I'm getting one at launch. I'm most excited about touchOSC and the screens ability to house more square buttons. I want to create a max patch that essentially makes the iPad emulate a monome 64. However, I'm not sure if touchOSC can receive and display osc data.

  17. Jeff Brown says:

    Peter wrote:

    > mrmr can dynamically push layouts and change layouts

    That's encouraging — but "dynamically" in response to what? I saw that mrmr could push a different layout to different devices when it detects which devices they are. What else does it respond to? TouchOSC will let you change the layout, but only by mousing around on the computer, which is no good in a live environment. I want to dedicate a few buttons at the bottom of my monome to changing what controls are displayed on mrmr. If the server could accept, via OSC, messages such as "change device X to layout Y", it would be irresistible. Otherwise I could resist for a good long while …

  18. When the iPad arrives, my iPad-enhanced app, Harp, will too! I have a screen shot up at harpapp.com. Please consider mentioning it in future articles.

  19. Damon says:

    Price to what you get ratio: unreal…

  20. MIke says:

    All the PC fanboy haters are too busy running their mouths to think outside of their boring little boxes to see the amazing things creative music making people will be doing with this thing. Totally sick. The thing is not even out and I am blow away at the preliminary run of apps. Who knows were the the potential of this thing will be in a year or two.

  21. Jesper says:

    It's nice to see that some of these developers realize that you can do something different with touch apps than you would otherwise Most of these applications seem like they would be fun to goof around with, but I wonder whether they would actually help me create music. Don't get me wrong, playing around with stuff like this is great fun, and can possibly spark inspiration, but I am still longing for something which looks like it would enhance my workflow. The Mackie-like thing looks interesting, but I have a feeling that this would be one thing where tactile control would be greatly missed.

    On a side note, why must people always assume that your choice of computer platform somehow sets your level of creativity? I never understood this.

  22. pc999 says:

    Thanks for all your excellent articles.

    BTW the future sure looks amazing for iPad owners.

    I hope that tablets overall pick up the ride, as they seem to be the next big instrument.

  23. J. Phoenix says:

    Shucks, I want an iPad after seeing some of those apps.

    I can easily see myself spending way too much money and time with some of those apps. Even considering the initial investment (and the cringe inducing nature of utter proprietary control), one or two stellar apps would make that a worthy noisemaker in my arsenal.

    Also, let us not forget that there will be a lot of sound design jobs up for grabs as more people pick these up to play videogames. My partner is almost surgically attached to her iPod Touch as it is.

    We're going to see a whole lot of need for people to make all those bloops and bleeps and gun shots for the coming flood of videogames.

    I'm still rooting for Android in the endgame though.

  24. Gavin@FAW says:

    "Most of these applications seem like they would be fun to goof around with"

    Thats a key point of what the iPad can bring to making music with technology. At the moment, music software seems to be focused on the end result of creating a song as a tangible result of your time spent. But what if simply using the software in itself is the goal. The satisfaction and self fulfillment does not come from completing anything, but purely from the enjoyment of your time spent. Almost like a musical instrument!

  25. Jesper says:

    @Gavin: Oh, I agree; completing anything does not always have to be the goal. However, I do feel like we are being smothered a bit with these sort of things in recent years. To the point where I am finding that all these funny music apps are keeping me from actually making music. Of course, I can just ignore them, but damnit! They look so fun! 🙂

  26. Leon Trimble says:

    will the price from the iPhone equivalent go up in accordance with the size?
    the avalanche is starting…
    i will get one eventually.

  27. plurgid says:

    what should interfaces look like?

    LCARS just sayin', that'd be cool.

    It really is a bummer how they locked the iPad down, didn't give it a beefy processor, and didn't give it firewire or USB.

    I'd love to be able to run mainstage on this with the touchscreen interface and just set the thing on a music stand, rather than having to set up my laptop … the lid just puts this feng shui-eque wall between me and the audience, and I hate that.

  28. nick says:

    well this stuff sure is pretty and i love apple(as much as a non-fanboy can) AND i concede there is a wealth of power here.(power probably better spent on a more nurturing society…) in that to quote peter, these will be amazing smart toys.

    but imho these are just toys however smart.

    all i need is one more coded device to crash while on stage. please.

    i'll stick to pads, buttons, knobs, faders,jog wheels and actual instruments and stay physically connected to music.

    lastly, how do devices like this free me to get lost in the moment of making music? i would argue there is too much prohibitive, left-brain caluculated thinking required and and ever dwindling spontaneous feeling down this potentially homogenizing path.

    that's just me tho'

  29. tricil says:

    Hardly new, in fact i think it was the first music app on the app store, and still (imo) the best… but Beatmaker was just silently updated with "iPad Support" last week.

  30. mindlobster says:

    I CAN'T WAIT!!!!!!!!!

  31. mindlobster says:

    Ah…sorry if that last post wasn't too objective…BUT IT'S TRUE!

  32. PooPoo the Korruptah says:

    yawn!

  33. […] iPad App Round-up GA_googleFillSlot("CDMU_interpost_rect"); Eye-Tracking Interfaces and More April Fools’ Creations We Could Have in Real Life […]

  34. Martin says:

    There's one more to the list; Entrackment – iPad Control Surface for Garageband http://www.talkative.se/products/entrackment/

  35. […] than screwing around with an 808 kit on your touch screen. There has been a lot of buzz about the possibilities of music software on the iPad and this release is a good indication that developers will be able to do a lot more on […]

  36. […] to do. I could care less about these apps that turn off the lights in your apartment. But some of these things? Wow. | April 3rd, 2010 | Posted in gear […]

  37. flying lotus says:

    thanks for this
    exactly what I was curious about RIGHT on the front page

    you kill it Peter

    !
    s

  38. Matt Gerhard says:

    These are some great apps! You should also check out Beatbox Pad, a drum kit for iPad. For information and a demo video, check out beatboxpad.com.

  39. lemmy says:

    "There’s one more to the list; Entrackment – iPad Control Surface for Garageband http://www.talkative.se/products/entrackment/&quo

    It was a good idea until I saw the screenshots…

    Hopefully someone else will do it right.

  40. Wheat Williams says:

    How about an app for playing back sheet music–just well-formatted PDF files–with a tap or a swipe to turn pages or move ahead a system?

    Better yet, somebody's got to make a Bluetooth footpedal, so you could turn pages with a tap of the foot.

    It's exciting to think that you could carry around a huge stack of fake books, real books, and sheet music collections in PDF form on a single iPad that you could mount on a music stand and configure for operation with one finger or the tap of a foot.

    Moreover, if everybody in the band has an iPad, the arranger can distribute scores that way too.

  41. Beatbox Pad says:

    There are already a ton of great apps for the iPad. One of the best drum kits is Beatbox Pad, a fun musical instrument for iPad which includes high quality drum sounds and other samples.

    You can check out a demo video on the website, http://beatboxpad.com/.

  42. Thanks for the detail round up. This is awesome! I wonder how JazzMutant will respond – they still charges their Lemur multi-touch UI for $1999!!!

  43. Errorist says:

    Downloaded TrixMix2 after reading this only to discover that I downloaed an iPhone app. It appears the iPad version isn't available yet. Just a warning to others who may rush to buy it … not sure if it will be a free update to iPad version … although it's cheap as chips 😉

  44. cooloutmusic.com says:

    Not being much of an Apple fanboy, I have mixed emotions about all this ipad hype. On one hand I think multitouch tech is so promising and anything that gets developers gears cranking towards innovation is a good thing, but I can't help feeling that most iphone/ipad developers in general are just trying to ride the wave and cash in. The majority of these seem like late 90's era music apps to me that don't really appear to be that unique or special. There are enough folks complaining that the ipad is underpowered and overpriced. I think that apple's "strategery" is in pushing how great the UI and apps are, but I want to see a delivery on that promise. I want to see someone make a DJ app that does something I can't already do with my $179 netbook and $60 korg nanoKontrol. Precise and realistic vinyl emulation would be a start. I want to see an synth that uses multitouch to be more expressive that just using a vst instrument. Perhaps some apps that push the monome and lemur concepts even further than just copying.

  45. […] iPad Apps for Music Making: What’s Coming, The Bigger Picture […]

  46. […] not going to compile a list of new app’s here, I would recommend Synthtopia’s or CDM’s coverage for such […]

  47. […] that will be popping up soon I’m sure. Check out a good list of what’s to come over at Create Digital Music’s blog. Tags: Apple, […]

  48. Max Lahey says:

    Anything that lets me stop using my computer is a huge plus for me. A demo recording studio for under $500 seems pretty hard to argue with.

  49. […] till den. Här är två bra sammanställningar av olika magasins utformning som applikationer och verktyg för musikskapare. Och här kan du se hur din sajt ser ut på den nya apparten. « Nätverk för […]

  50. ObamaPacman says:

    Wow, great list. Some great apps for music creators.

  51. […] Confira abaixo alguns apps desenvolvidos para trabalhar com audio. Alguns já estão disponíveis para venda, outros a serem lançados e em alguns casos apenas migraram no iPhone para o iPad: (fonte: creativedigitalmusic.com) […]

  52. […] members and others! View: :http: … [2010-04-12 04:11:24] Hairytic The future is bright: http://createdigitalmusic.com/2010/03/31/ipad-apps-for-music-making-whats-coming-the-bigger-picture/ [2010-04-12 04:11:11] prathipc iPad is a great product…. Without flash functionality it sucks […]

  53. […] isn’t the only iPad DJing app on the way, either. We’ve also learned (via Create Digital Music) that there’s another called […]

  54. Simran says:

    Kepler's Orrery is out there on the iPAD too. And it sends out OSC messages with position or collision data.

  55. […] Just a few days out of the gate, I counted about one hundred music apps in the iPad App Store, with 30 of those designed specifically for the iPad.  Peter Kirn has an excellent rundown of  some early entrants on Create Digital Music. […]

  56. […] Create Digital Music » iPad Apps for Music Making: What’s Coming, The Bigger Picture (tags: music apps audio dj recording technology ipad) […]

  57. […] Coming, The Bigger Picture April 16, 2010 lgustavomartins Leave a comment Go to comments Create Digital Music » iPad Apps for Music Making: What’s Coming, The Bigger Picture. Categories: Mac, sound Tags: iPad, music Comments (0) Trackbacks (0) Leave a comment […]

  58. luke says:

    we now enter into the golden age of music composition – its so easy to make good music now!!!

  59. vjfranzk says:

    DEFINITELY include KORG iElectribe in the list of new iPad music apps! For those who love drum machines, it well emulates (and in some ways surpasses!) the classic Electribe ER-1 (and some features of others in the series.)

    DETAILED review starts here and continues in 3 parts, with extra casual jams as demonstration

    http://www.youtube.com/watch?v=LO60IXOqtjQ

  60. we think these apps are great, although we are analogue heads ourselves. the ipad certainly opens up a lot of possibilities as to the limits and extent of human creativity.

    this is a great compilation of ipad apps! great job!

  61. […] CDM have a preliminary list of iPad music production apps, and this list will keep growing – the iPad does seem to be the ultimate mobile touchscreen controller, with its sensitive capacitive multitouch screen being deemed worth of a performance from Lang Lang… […]

  62. […] May 3, 2010 in Uncategorized | Tags: apple, controllers, digital dj, ipad, music production Good Monday to ya. A little something I saw on the various uses of the ipad for making music. This could open up a whole new genre for ipad musical performance and production. See more and read the full article here […]

  63. Calvin says:

    Forgot Beatmaker, the best iPhone music creator on the mobile devices.

  64. Phil says:

    Output limitations now….but looking for the day when I will be able to get Roland Fantom, Korg M & Triton, Yamaha Motif etc on my iPad and walk out with an iPad and keyboard controller with an audio out.

  65. Dj Hombre says:

    Now the new iPhone OS (4) supports multi-tasking…and this will come to the iPad in the Autumn…does this mean developers of music apps will work out a way of synching between themselves (like MIDI Clock but all internal to the iPad)…I'm not talking about sending MIDI messages out of the iPad to external devices…just between running apps within it.

  66. Peter Kirn says:

    @Hombre: No, I don't believe the available APIs work that way. It is something we're exploring on Android, where there are APIs that more easily allow inter-app communication.

  67. This is an awesome list. I just downloaded Air Harp and it's really cool. I did a list of iPad DJ apps on Appolicious – and we're definitely seeing a lot of interest in music apps for iPad.

    http://www.appolicious.com/omg/apps/201243-air-ha

    Cheers,
    Shara

  68. Oops…cut and pasted the wrong link in comment above. Here is the link to my list of best DJ apps for iPad:

    http://www.appolicious.com/curated-apps/446-ipad-

    Shara

  69. cassus says:

    I still can't see why people don't get why apple keeps a tight grip on apps. I know a lot of people will disagree, but open source apps are, for the most part, rubbish. Do we really need open source stuff that badly? I mean for every 10 open source apps I try there's one I might have paid $1 for. And mostly that's just to be nice to the developer for having a couple of cool ideas, not because the app is of any value to me.

    The app store on the iPods/pads would be absolutely swamped with rubbish if everyone with a basic understanding of [insert language] could upload apps. You would basically need a filter to block out rubbish. And spammers would make apps to inform you of penis enlargement and viagra and WoW gold and all sorts of crap just to show up when you do a search for apps.

    I'm happy apple keeps rubbish apps out (for the most part.. virtual beer glass apps, I'm looking at you…)

    I wouldn't mind if they let patches through a bit quicker, though. At least for well known devs and whatnot. Or if they let apps through without checking them if a developer has proven to be "trustworthy" or whatnot. Would save themselves a lot of trouble and speed up the validation process for newbie developers.

    That's how I see it.. If you saw the numbers of people who would actually be able to modify code for apps they download, you'd pretty much see that open source is somewhat useless for everyone but 1 in 500. If you start basing your business on such minorities you're probably not a business genius.

    People don't really see the negative sides of improving the con side of a pro/con list..

    Jelly is too sweet, but if it wasn't as sweet as it is, the peanutbutter jelly combo would suffer.

    There's gonna be tons of tablets coming out this year, so if you want open source you can always go for a winpad of some kind. Not that windows is optimized for touch in any way shape or form, but the alternative is there.. And it's only a matter of time before you get a decent linux based tablet OS. And then you can opensource to your hearts content. Apps that control your christmas lighting and awesome stuff like that *yawn*

  70. […] Audio pour iPad Un perçu des applications audio disponibles pour iPad sur CreateDigitalMusic… […]

  71. […] dann finde ich gerade diesen Link: http://createdigitalmusic.com/2010/03/31/ipad-apps-for-music-making-whats-coming-the-bigger-picture/ und sehe, was für geniale Musikapplikationen es auf dem iPad gibt bzw geben […]

  72. […] Just a few days out of the gate, I counted about one hundred music apps in the iPad App Store, with 30 of those designed specifically for the iPad.  Peter Kirn has an excellent rundown of  some early entrants on Create Digital Music. […]

  73. […] tons of other cool music apps for iPhones, iPads, and iPod Touch. For more on music apps, check out this list of music apps from Create Digital […]

  74. […] by Amidio Inc., are often less than ten bucks. For a more comprehensive roundup, both PCWorld and CreateDigitalMusic.com did features earlier this year. Below are a few videos that demonstrate some of the available […]

  75. Pablo says:

    Hi Peter.
    Nice post!!

    may be this link would be interesting…
    The new Reactable (you know, visual interactive instrument…Bjork) app for iPad and iPhone…
    check a preview…

    http://www.youtube.com/watch?v=2SyiNagKWYA

    Regards

    pablo

  76. Ivan Parra says:

    Hello!

    Can anybody tell me which app is the DJ using on this picture:

    http://photoblog.sicario.tv/wp-content/gallery/vu

    Thank You!!

  77. Dario says:

    This is the first app for music notation: iMusician PJS

    http://www.youtube.com/watch?v=0YbzDgLPIM0

    Is really cool!

  78. Jyn says:

    Try iMusician PJS!
    The best!

  79. […] the original post here: Create Digital Music » iPad Apps for Music Making: What's Coming … This entry was posted on Thursday, November 4th, 2010 at 8:50 am and is filed under IPad News. You […]

  80. […] besser und intuitiver zu bedienen sind als auf einem Laptop. Hier sehe ich – und offensichtlich bin ich damit nicht alleine – ein wirklich innovatives Potential für das […]

  81. digitalb0y says:

    Wow, way to build a standards compliant site, CDM! This page is not even readable in firefox, but that’s cool… W3C validation sites only show 148 errors and 7 errors. I suppose that’s not bad for a site specifically about software and digital technology. High five!

  82. marise says:

    Interested in free, legal music for your iPad? There are only a handful of major free iPad music download sites that guarantee that users are not breaking any laws.
    http://www.dvdtoipads.com/resources/ipad-music.ht

  83. Anna says:

    I would like to share the app that I found. It is called BallFallDown by FlatPack Interactive. It is an Entertainment App that allows users to take an empty iPad screen -"board"- and construct thier own interactive game. You can make all sorts of things including a pinball machines. Although probably built for kids, my husband and I have spent hours playing with this app after the kids of put up the iPad and went to bed. It is free in iTunes. You guys can check it out also. It is really fun and exciting!

  84. music apps says:

    hi everyone, if you like music apps for iphone or ipad, let’s visit our facebook page with many articles of music apps. Many videos and apps are available !! Don’t hesitate to leave comments !

    http://www.facebook.com/pages/Music-Apps-for-iPho

  85. p5audio says:

    Thanks for such a great post. I just came from NAMM and saw some of these in action and it is VERY exciting! Hardware is currently being frantically produced to make ipad and iphone production easier.

  86. Kevin says:

    Now here's a fun internationally flavored post NAMM video.  More tomorrow, but this is fun.
    http://youtu.be/2_F-PfzqGiw

  87. […] So there you have it.  My favorite iPad apps.  And I’ll tell you what, with the introduction of the iPad 2 and the new velocity sensitive screen, they’re only going to get better. If you’re interested in the role the iPad is taking with music, you can check out these additional articles. Ten Ways the iPad Could Enhance the Film Scoring Process iPad Apps for Music Making:  What’s Coming, The Bigger Picture […]

  88. […] iPad Apps for Making Music from Createdigitalmusic.com […]

  89. Jeffery Kerr says:

    The ipad is a killer creative tool as well as a resource for learning, etc. Great article; it's amazing to see all of the stuff people do with this great tech.

    My App For Ipa dhttp://itunes.apple.com/us/app/stop-sucking/id433627694?mt=8&uo=4My App for Iphone/ipod Touc hhttp://itunes.apple.com/us/app/stop-sucking-at-guitar/id433338711?mt=8&uo=4

  90. Thomas says:

    I have the ipad2, just downloaded GarageBand, connected my keyboards midi-to-USB cable to the iPad, using the camera kit USB adapter, and viola'! Click record, play, save or email the file to myself.

    I've been looking for this simplicity and ability to just "plug and play" into any keyboard without lugging around a desktop computer, for many MANY years.

    I'm still looking for notation, but I know it's being captured by GarageBand. I just don't see that export option in the half hour I've been playing. Maybe I can send the GarageBand file to the the other Mac and view/print notation there? Otherwise, will look through the list above to find another midi to notation app.

    Again, all I did was buy the $30 camera kit adapter, which allows me to connect (powered) devices… Not sure why there's so many complaints about the iPad having no USB port. It does for me!

  91. […] rest is here: iPad Apps for Music Making: What's Coming, The Bigger Picture CATEGORIES: General Post, Video TAGS: , approved, device, device-won, kind, kind-assistance, […]

  92. dreak says:

    This is insane! This app is cool! I could use this app while composing music scores with Ghostwriter Notes app. I can easily write down scores with this app while integrating to the Ghostwriter app.

  93. Awsome site…

    There is noticeably a lot to identify about this. I suppose you created various nice points in features conjointly….

  94. raftingdog says:

    thanks for the article….

  95. An interesting dialogue is worth comment. I think that you should write more on this matter, it may not be a taboo topic but generally individuals are not enough to talk on such topics. To the next. Cheers

  96. Dave says:

    If you're looking for iPad audio apps, you'd certainly take a look at this monster IOS music software database http://www.440audio.com/en/software/iphone/

    Best of all, IOS apps are … SORTED by categories! 🙂

  97. Helena says:

    WOW – now that’s an article !”Of course, if I were Finale or Sibelius, I’d be tweaking my UI for use on touch-equipped PC laptops and tablets about now.  ” I am soooo ready for this. I am pure paper-pencil, never looked at computers to write down music, but I am SOOO waiting for touch screen to get there

  98. Helena says:

    WOW – now that’s an article !”Of course, if I were Finale or Sibelius, I’d be tweaking my UI for use on touch-equipped PC laptops and tablets about now.  ” I am soooo ready for this. I am pure paper-pencil, never looked at computers to write down music, but I am SOOO waiting for touch screen to get there

  99. Helena says:

    WOW – now that’s an article !”Of course, if I were Finale or Sibelius, I’d be tweaking my UI for use on touch-equipped PC laptops and tablets about now.  ” I am soooo ready for this. I am pure paper-pencil, never looked at computers to write down music, but I am SOOO waiting for touch screen to get there

  100. Ben Harvell says:

    Yes, I am gratuitously plugging my own work but, if you like this post, I genuinely think you’ll find my new book useful. Make Music with your iPad: http://www.amazon.co.uk/Make-Music-Your-IPad-Harvell/dp/1118145585

  101. Ben Harvell says:

    Yes, I am gratuitously plugging my own work but, if you like this post, I genuinely think you’ll find my new book useful. Make Music with your iPad: http://www.amazon.co.uk/Make-Music-Your-IPad-Harvell/dp/1118145585

  102. Ben Harvell says:

    Yes, I am gratuitously plugging my own work but, if you like this post, I genuinely think you’ll find my new book useful. Make Music with your iPad: http://www.amazon.co.uk/Make-Music-Your-IPad-Harvell/dp/1118145585

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