Or, I should say, vim, vigor, vivaciously vivid vertex vitality, vivisected for your voraciously voyueristic viewing in vvvv.
VertexNoise[take2] from desaxismundi on Vimeo.
This beautiful work comes from French-based desaxismundi, who’s also on Flickr. I’m always struck when similar, elemental techniques can yield unique results.
vvvv, for those who don’t know it, is a cult-hit software application for Windows. Like Max/MSP/Jitter and Pd/GEM, it uses virtual patch cords to create modular setups for visuals (video and 3D). But unlike those OpenGL-based packages, vvvv is built around Windows and DirectX. That doesn’t matter so much — what’s important is that vvvv has some unique strengths of its own, and a passionate following pushing its capabilities to the bleeding edge.
It's not vectors at all, more a noise based mesh distortion. But gorgeous, yeah 🙂
Here's the vimeo vvvv channel by the way.
Excellent website phl!
Yeah, somehow I substituted the word "Vector" for "Vertex"… was a wee bit tired last night. Doh.
But I'll be watching your work; looks terrific.
It looks a copy of sanchtv work