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More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd

- April 6, 2009

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Process Textures with Jitter, Connect to Unity Game Engine

Peter Kirn - April 6, 2009

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Livid Cell DNA VJ App Supports Your Jitter Patches; Other Custom FX Options

Peter Kirn - March 31, 2009

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GDC: Nintendo’s Iwata on Iterative Prototypes, Teaching Programmers Rhythm

- March 30, 2009

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iPhone 3.0 SDK “Library Access” Won’t Allow Effects, DJ Apps, Games?

- March 30, 2009

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Why iPhone 3.0 SDK is Almost, But Not Quite, Great News for Creative Musicians

- March 17, 2009

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Wireless MIDI on iPhone: Open Source Motion Control Talks to Nintendo DS, Computer

- February 23, 2009

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Version Control and Sharing for Patching: Keep Those Max, Pd Patches in Order with Git

- February 18, 2009

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Clutter + GStreamer: Graphical Programming Awesomeness, Now With Video

Peter Kirn - February 17, 2009

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Intellectual Property, Multi-Touch: Will Apple IP Stifle Innovation?

- February 10, 2009

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